----- isHidden: false menupriority: 1 kind: article created_at: 2011-10-20T11:39:36+02:00 title: Increase the power of deficient languages. subtitle: Fractals with SVG and m4 author_name: Yann Esposito author_uri: yannesposito.com tags: - m4 - SVG - XSLT - XML - design - programming - fractal macros: svg: 'svg' xml: 'xml' xslt: 'xslt' json: 'json' ----- blogimage("main.png","Yesod logo made in SVG and m4") begindiv(intro) <%= tldr %> How to use m4 to increase the power of deficient languages. Two examples: improve %xslt syntax and make fractal with %svg. enddiv %xml was a very nice idea about structuring data. Some people where so enthusiastic about %xml they saw it everywhere. The idea was: the future is %xml. Then some believed it would be a good idea to invent many %xml compatible format and even programming languages with %xml syntax. Happy! Happy! Joy! Joy! Unfortunately, %xml was made to transfert structured data. Not a format a human should see or edit directly. The sad reality is %xml syntax is simply verbose and ugly. Most of the time it shouldn't be a problem, as nobody should see it. In a perfect nice world, we should never deal directly with %xml but only use software which deal with it for us. Guess what? Our world isn't perfect. Too sad, a bunch of developer have to deal directly with this ugly %xml. Unfortunately %xml isn't the only case of misused format I know. You have many format for which it would be very nice to add variables, loops, functions... If like me you hate with passion %xslt or writing %xml, I will show you how you could deal with this bad format or language. ## The %xslt Example Let's start by the worst case of misused %xml I know: %xslt. Any developer who had to deal with %xslt know how horrible it is. In order to reduce the verbosity of such a bad languages, there is a way. **`m4`**. Yes, the preprocessor you use when you program in `C` and `C++`. Here are some example: - Variable, instead of writing the natural `myvar = value`, here is the xslt way of doing this: - Printing something. Instead of `print "Hello world!"` here is the xslt equivalent: - printing the value of a variable, instead of `print myvar` the xslt is: - Just try to imagine how verbose it is to declare a function with this language. ## The cure (m4 to the rescue) ydef(myvar,value) yprint(Hello world!) yshow(myvar) Now just compile this file: m4 myfile.m4 > myfile.xslt Profit! Now xslt is more readable and easier to edit! ## The cool part: Fractals! %svg is an %xml format used to represent vector graphics, it even support animations. At its beginning some people believed it would be the new Flash. Apparently, it will be more canvas + js. Let me show you the result: blogimage("main.png","Yesod logo made in SVG and m4") Click to view directly the %svg. It might slow down your computers if you have an old one. The positionning of the "esod" text with regards to the reversed "λ" was done by changing position in firebug. I didn't had to manually regenerate to test. Making such a fractal is mostly: 1. take a root element 2. duplicate and transform it (scaling, translating, rotate) 3. the result is a sub new element. 4. repeat from 2 but by taking the sub new element as new root. 5. Stop when recursion is deep enough. If I had to do this for each step, I had make a lot of copy/paste in my %svg, because the transformation is always the same, but I cannot say, use transformation named "titi". Then instead of manually copying some %xml, I used m4 and here is the commented code: λ esod YTRANSCOMPLETE(1,0) YTRANSCOMPLETE(2,1) YTRANSCOMPLETE(3,2) YTRANSCOMPLETE(4,3) YTRANSCOMPLETE(5,4) and I compiled it to svg and then to png with: m4 yesodlogo.m4 > yesodlogo.svg && convert yesodlogo.svg yesodlogo.png The main λ is duplicated 3 times. Each transformation is named by: `YTRANSFORMONE`, `YTRANSFORMTWO` and `YTRANSFORMTHREE`. Each transformation is just a similarity (translate + rotation + scale). Once fixed, we should now simply copy and repeat for each new level. Now it is time to talk about where the magic occurs: `YTRANSCOMPLETE`. This macro takes two arguments. The current depth and the preceding one. It duplicates using the three transformations the preceding level. - At level 0 there is only one λ, - at level 1 there is 3 λ, - at level 2 there is 9 λ - etc... At the final 5th level there is 35=243 λ. All level combined have 36-1 / 2 = 364 λ. I could preview the final result easily. Without the macro system, I would have to make 5 copy/paste + modifications for each try. ## Conclusion It was fun to make a fractal in svg, but the interesting part is how to augment the power of a language using this preprocessor method. I used the xslt trick at work for example. I also used it to make include inside obscure format. If all you want is to generate a minimal static website withou using nanoc, jekyll or hakyll (ther are plenty other alternatives). You can consider using m4 to generate your html instead of copy/paste the menu and the footer, or using AJAX. Another usage I thouhgt about is to use m4 to organize languages such as brainfuck.