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-----
isHidden: false
menupriority: 1
kind: article
created_at: 2010-10-14T11:04:58+02:00
title: Fun with wav
author_name: Yann Esposito
author_uri: yannesposito.com
# tags:
-----
begindiv(intro)
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<%= tldr %> Played to process a `wav` file. `C` was easier and cleaner than Ruby.
edit: I wanted this program to work only on one specific machine (a x86 on a 32 bit Ubuntu). Therefore I didn't had any portability consideration. This is only a _hack_.
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enddiv
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I had to compute the sum of the absolute values of data of a `.wav` file.
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For efficiency (and fun) reasons, I had chosen `C` language.
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I didn't programmed in `C` for a long time.
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From my memory it was a pain to read and write to files.
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But in the end I was really impressed by the code I get.
It was really clean.
This is even more impressive knowing I used mostly low level functions.
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A `wav` file has an header containing many metadata.
This header was optimized to take as few space as possible.
The header is then a block of packed bytes.
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- The 4th first bytes must contains `RIFF` in ASCII,
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- the following 4th Bytes is an 32 bits integer giving the size of the file minus 8, etc...
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Surprisingly, I believe that reading this kind of file is easier in `C` than in most higher level language.
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Proof: I only have to search on the web the complete header format and write it in a struct.
<code class="c">
struct wavfile
{
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char id[4]; // should always contain "RIFF"
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int totallength; // total file length minus 8
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char wavefmt[8]; // should be "WAVEfmt "
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int format; // 16 for PCM format
short pcm; // 1 for PCM format
short channels; // channels
int frequency; // sampling frequency
int bytes_per_second;
short bytes_by_capture;
short bits_per_sample;
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char data[4]; // should always contain "data"
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int bytes_in_data;
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};
</code>
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To read this kind of data in Ruby, I certainly had to write a block of code for each element in the struct.
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But in `C` I simply written:
<code class="c">
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fread(&header,sizeof(header),1,wav)
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</code>
Only one step to fill my data structure. Magic!
Then, get an int value coded on two Bytes is also not a natural operation for high level language.
In `C`, to read a sequence of 2 Bytes numbers I only had to write:
<code class="c">
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short value=0;
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while( fread(&value,sizeof(value),1,wav) ) {
// do something with value
}
</code>
Finally I ended with the following code. Remark I know the wav format (16 bit / 48000Hz):
<code class="c" file="wavsum.c">
#include <stdio.h>
#include <stdlib.h>
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#include <stdint.h>
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struct wavfile
{
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char id[4]; // should always contain "RIFF"
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int totallength; // total file length minus 8
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char wavefmt[8]; // should be "WAVEfmt "
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int format; // 16 for PCM format
short pcm; // 1 for PCM format
short channels; // channels
int frequency; // sampling frequency
int bytes_per_second;
short bytes_by_capture;
short bits_per_sample;
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char data[4]; // should always contain "data"
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int bytes_in_data;
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};
int main(int argc, char *argv[]) {
char *filename=argv[1];
FILE *wav = fopen(filename,"rb");
struct wavfile header;
if ( wav == NULL ) {
fprintf(stderr,"Can't open input file %s", filename);
exit(1);
}
// read header
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if ( fread(&header,sizeof(header),1,wav) < 1 )
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{
fprintf(stderr,"Can't read file header\n");
exit(1);
}
if ( header.id[0] != 'R'
|| header.id[1] != 'I'
|| header.id[2] != 'F'
|| header.id[3] != 'F' ) {
fprintf(stderr,"ERROR: Not wav format\n");
exit(1);
}
fprintf(stderr,"wav format\n");
// read data
long sum=0;
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short value=0;
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while( fread(&value,sizeof(value),1,wav) ) {
// fprintf(stderr,"%d\n", value);
if (value<0) { value=-value; }
sum += value;
}
printf("%ld\n",sum);
exit(0);
}
</code>
Of course it is only a hack.
But we can see how easy and clean it should be to improve.
As I say often: the right tool for your need instead of the same tool for all your needs.
Because here `C` is clearly far superior than Ruby to handle this simple tasks.
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I am curious to know if somebody know a nice way to do this with Ruby or Python.
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_edit: for compatibility reasons (64bit machines) used `int16_t` instead of `short` and `int` instead of `int`._
begindiv(intro)
edit (2): after most consideration about portability I made an _hopefully_ more portable version.
But I must confess this task was a bit tedious.
The code remain as readable as before.
But I had to use some compiler specific declaration to force the structure to be packed:
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<code class="c">
__attribute__((__packed__))
</code>
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Therefore this implementation should for big and little endian architecture.
However, it must be compiled with `gcc`.
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The new code make more tests but still don't use `mmap`.
Here it is:
enddiv
<code class="c" file="wavsum.c">
#include <stdio.h>
#include <stdlib.h>
#include <string.h> // for memcmp
#include <stdint.h> // for int16_t and int32_t
struct wavfile
{
char id[4]; // should always contain "RIFF"
int32_t totallength; // total file length minus 8
char wavefmt[8]; // should be "WAVEfmt "
int32_t format; // 16 for PCM format
int16_t pcm; // 1 for PCM format
int16_t channels; // channels
int32_t frequency; // sampling frequency
int32_t bytes_per_second;
int16_t bytes_by_capture;
int16_t bits_per_sample;
char data[4]; // should always contain "data"
int32_t bytes_in_data;
} __attribute__((__packed__));
int is_big_endian(void) {
union {
uint32_t i;
char c[4];
} bint = {0x01000000};
return bint.c[0]==1;
}
int main(int argc, char *argv[]) {
char *filename=argv[1];
FILE *wav = fopen(filename,"rb");
struct wavfile header;
if ( wav == NULL ) {
fprintf(stderr,"Can't open input file %s\n", filename);
exit(1);
}
// read header
if ( fread(&header,sizeof(header),1,wav) < 1 ) {
fprintf(stderr,"Can't read input file header %s\n", filename);
exit(1);
}
// if wav file isn't the same endianness than the current environment
// we quit
if ( is_big_endian() ) {
if ( memcmp( header.id,"RIFX", 4) != 0 ) {
fprintf(stderr,"ERROR: %s is not a big endian wav file\n", filename);
exit(1);
}
} else {
if ( memcmp( header.id,"RIFF", 4) != 0 ) {
fprintf(stderr,"ERROR: %s is not a little endian wav file\n", filename);
exit(1);
}
}
if ( memcmp( header.wavefmt, "WAVEfmt ", 8) != 0
|| memcmp( header.data, "data", 4) != 0
) {
fprintf(stderr,"ERROR: Not wav format\n");
exit(1);
}
if (header.format != 16) {
fprintf(stderr,"\nERROR: not 16 bit wav format.");
exit(1);
}
fprintf(stderr,"format: %d bits", header.format);
if (header.format == 16) {
fprintf(stderr,", PCM");
} else {
fprintf(stderr,", not PCM (%d)", header.format);
}
if (header.pcm == 1) {
fprintf(stderr, " uncompressed" );
} else {
fprintf(stderr, " compressed" );
}
fprintf(stderr,", channel %d", header.pcm);
fprintf(stderr,", freq %d", header.frequency );
fprintf(stderr,", %d bytes per sec", header.bytes_per_second );
fprintf(stderr,", %d bytes by capture", header.bytes_by_capture );
fprintf(stderr,", %d bits per sample", header.bytes_by_capture );
fprintf(stderr,"\n" );
if ( memcmp( header.data, "data", 4) != 0 ) {
fprintf(stderr,"ERROR: Prrroblem?\n");
exit(1);
}
fprintf(stderr,"wav format\n");
// read data
long long sum=0;
int16_t value;
int i=0;
fprintf(stderr,"---\n", value);
while( fread(&value,sizeof(value),1,wav) ) {
if (value<0) { value=-value; }
sum += value;
}
printf("%lld\n",sum);
exit(0);
}
</code>