hs-tls/core/Network/TLS/Handshake/Common.hs
Vincent Hanquez 0b170e624d proper separation of NPN callback in server and client params.
need further cleanup for client/server role separation instead of
the getClientParams and getServerParams.

fix #34.
2013-06-03 08:37:56 +01:00

124 lines
5.1 KiB
Haskell

{-# LANGUAGE DeriveDataTypeable, OverloadedStrings #-}
module Network.TLS.Handshake.Common
( HandshakeFailed(..)
, handshakeFailed
, errorToAlert
, unexpected
, newSession
, handshakeTerminate
-- * sending packets
, sendChangeCipherAndFinish
-- * receiving packets
, recvChangeCipherAndFinish
, RecvState(..)
, runRecvState
, recvPacketHandshake
) where
import Network.TLS.Context
import Network.TLS.Session
import Network.TLS.Struct
import Network.TLS.IO
import Network.TLS.State hiding (getNegotiatedProtocol)
import Network.TLS.Receiving
import Network.TLS.Measurement
import Data.Maybe
import Data.Data
import Data.ByteString.Char8 ()
import Control.Monad.State
import Control.Exception (throwIO, Exception())
data HandshakeFailed = HandshakeFailed TLSError
deriving (Show,Eq,Typeable)
instance Exception HandshakeFailed
handshakeFailed :: TLSError -> IO ()
handshakeFailed err = throwIO $ HandshakeFailed err
errorToAlert :: TLSError -> Packet
errorToAlert (Error_Protocol (_, _, ad)) = Alert [(AlertLevel_Fatal, ad)]
errorToAlert _ = Alert [(AlertLevel_Fatal, InternalError)]
unexpected :: MonadIO m => String -> Maybe [Char] -> m a
unexpected msg expected = throwCore $ Error_Packet_unexpected msg (maybe "" (" expected: " ++) expected)
newSession :: MonadIO m => Context -> m Session
newSession ctx
| pUseSession $ ctxParams ctx = getStateRNG ctx 32 >>= return . Session . Just
| otherwise = return $ Session Nothing
-- | when a new handshake is done, wrap up & clean up.
handshakeTerminate :: MonadIO m => Context -> m ()
handshakeTerminate ctx = do
session <- usingState_ ctx getSession
-- only callback the session established if we have a session
case session of
Session (Just sessionId) -> do
sessionData <- usingState_ ctx getSessionData
withSessionManager (ctxParams ctx) (\s -> liftIO $ sessionEstablish s sessionId (fromJust sessionData))
_ -> return ()
-- forget all handshake data now and reset bytes counters.
usingState_ ctx endHandshake
updateMeasure ctx resetBytesCounters
-- mark the secure connection up and running.
setEstablished ctx True
return ()
sendChangeCipherAndFinish :: MonadIO m => Context -> Bool -> m ()
sendChangeCipherAndFinish ctx isClient = do
sendPacket ctx ChangeCipherSpec
when isClient $ do
let cparams = getClientParams $ ctxParams ctx
suggest <- usingState_ ctx $ getServerNextProtocolSuggest
case (onNPNServerSuggest cparams, suggest) of
-- client offered, server picked up. send NPN handshake.
(Just io, Just protos) -> do proto <- liftIO $ io protos
sendPacket ctx (Handshake [HsNextProtocolNegotiation proto])
usingState_ ctx $ setNegotiatedProtocol proto
-- client offered, server didn't pick up. do nothing.
(Just _, Nothing) -> return ()
-- client didn't offer. do nothing.
(Nothing, _) -> return ()
liftIO $ contextFlush ctx
cf <- usingState_ ctx $ getHandshakeDigest isClient
sendPacket ctx (Handshake [Finished cf])
liftIO $ contextFlush ctx
recvChangeCipherAndFinish :: MonadIO m => Context -> m ()
recvChangeCipherAndFinish ctx = runRecvState ctx (RecvStateNext expectChangeCipher)
where
expectChangeCipher ChangeCipherSpec = return $ RecvStateHandshake expectFinish
expectChangeCipher p = unexpected (show p) (Just "change cipher")
expectFinish (Finished _) = return RecvStateDone
expectFinish p = unexpected (show p) (Just "Handshake Finished")
data RecvState m =
RecvStateNext (Packet -> m (RecvState m))
| RecvStateHandshake (Handshake -> m (RecvState m))
| RecvStateDone
recvPacketHandshake :: MonadIO m => Context -> m [Handshake]
recvPacketHandshake ctx = do
pkts <- recvPacket ctx
case pkts of
Right (Handshake l) -> return l
Right x -> fail ("unexpected type received. expecting handshake and got: " ++ show x)
Left err -> throwCore err
runRecvState :: MonadIO m => Context -> RecvState m -> m ()
runRecvState _ (RecvStateDone) = return ()
runRecvState ctx (RecvStateNext f) = recvPacket ctx >>= either throwCore f >>= runRecvState ctx
runRecvState ctx iniState = recvPacketHandshake ctx >>= loop iniState >>= runRecvState ctx
where
loop :: MonadIO m => RecvState m -> [Handshake] -> m (RecvState m)
loop recvState [] = return recvState
loop (RecvStateHandshake f) (x:xs) = do
nstate <- f x
usingState_ ctx $ processHandshake x
loop nstate xs
loop _ _ = unexpected "spurious handshake" Nothing