Updated the resolution!

This commit is contained in:
Yann Esposito (Yogsototh) 2012-05-22 22:04:22 +02:00
parent 291d2c3936
commit 4fc6041cbf
2 changed files with 25 additions and 12 deletions

View file

@ -51,7 +51,9 @@ The mapping between user input and actions.
> ,(Press 'e' , translate ydir 0.1)
> ,(Press 'd' , translate ydir (-0.1))
> ,(Press '+' , zoom 1.1)
> ,(Press '-' , zoom 0.9)
> ,(Press '-' , zoom (1/1.1))
> ,(Press 'r' , resize 1.2)
> ,(Press 'z' , resize (1/1.2))
> ]
The type of each couple should be of the form
@ -65,7 +67,8 @@ And of course a type design the World State:
> angle :: Point3D
> , scale :: Scalar
> , position :: Point3D
> , shape :: YObject
> , shape :: Function3D
> , box :: Box3D
> }
> instance DisplayableWorld World where
@ -73,7 +76,7 @@ And of course a type design the World State:
> camPos = position w,
> camDir = angle w,
> camZoom = scale w }
> objects w = [shape w]
> objects w = [XYFunc (shape w) (box w)]
With all associated functions:
@ -97,6 +100,11 @@ With all associated functions:
> zoom :: Scalar -> World -> World
> zoom z world = world {
> scale = z * scale world }
>
> resize :: Scalar -> World -> World
> resize r world = world {
> box = (box world) {
> resolution = (resolution (box world)) * r }}
- [`YBoiler.hs`](code/04_Mandelbulb/YBoiler.hs), the 3D rendering
- [`Mandel`](code/04_Mandelbulb/Mandel.hs), the mandel function
@ -117,7 +125,10 @@ With all associated functions:
> angle = makePoint3D (0,1,0)
> , position = makePoint3D (0,0,0)
> , scale = 0.2
> , shape = XYSymFunc shapeFunc
> , shape = shapeFunc
> , box = Box3D { minPoint = makePoint3D (-2,-2,-2)
> , maxPoint = makePoint3D (2,2,2)
> , resolution = 0.2 }
> }
>
> shapeFunc :: Function3D

View file

@ -24,6 +24,7 @@ module YGL (
-- Datas related to DisplayableWorld
, Camera (Camera,camPos,camDir,camZoom)
, YObject (XYFunc, XYSymFunc, Tri)
, Box3D (Box3D, minPoint, maxPoint, resolution)
-- Datas related to user Input
, InputMap
, UserInput (Press,Ctrl,Alt,CtrlAlt)
@ -101,15 +102,16 @@ makeBox mini maxi res = Box3D {
, resolution = res }
type Function3D = Point -> Point -> Maybe Point
data YObject = XYFunc Function3D
| XYSymFunc Function3D
data YObject = XYFunc Function3D Box3D
| XYSymFunc Function3D Box3D
| Tri [Point3D]
triangles :: YObject -> Box3D -> [Point3D]
triangles (XYFunc f) b = getObject3DFromShapeFunction f b
triangles (XYSymFunc f) b = tris ++ ( reverse $ map (\(P(x,y,z)) -> P (x,y,-z)) tris )
triangles :: YObject -> [Point3D]
triangles (XYFunc f b) = getObject3DFromShapeFunction f b
triangles (XYSymFunc f b) = tris ++
( reverse $ map (\(P(x,y,z)) -> P (x,y,-z)) tris )
where tris = getObject3DFromShapeFunction f b
triangles (Tri tri) _ = tri
triangles (Tri tri) = tri
-- | We decalre the input map type we need here
-- | It is our API
@ -297,7 +299,7 @@ drawObject shape = do
-- solarized base3 color
-- color $ Color3 (0.988::Point) (0.96::Point) (0.886::Point)
color $ hexColor "#fdf6e3"
drawTriangles (triangles shape unityBox)
drawTriangles (triangles shape)
where
drawTriangles tri@(p0:p1:p2:points) = do
normal $ toGLNormal3 trinorm