Better palette, logic of solaryzed is wrong somewhere
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2 changed files with 28 additions and 28 deletions
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@ -252,8 +252,8 @@ figure, .figure {
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--b02: #2b313c;
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--b02: #2b313c;
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--b01: #656b74;
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--b01: #656b74;
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--b00: #727781;
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--b00: #727781;
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--b0: #8b919b;
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--b0: #989ea8;
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--b1: #989ea8;
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--b1: #b0bac7;
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--b2: #e5e8ed;
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--b2: #e5e8ed;
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--b3: #f4f7ff;
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--b3: #f4f7ff;
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--y: #a98d50;
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--y: #a98d50;
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@ -285,11 +285,11 @@ img {
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:root {
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:root {
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/* Dark */
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/* Dark */
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--bg: var(--b03);
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--bg: var(--b03);
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--fg: var(--b1);
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--fg: var(--b0);
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--fg0: var(--b00);
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--fg0: var(--b00);
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--bg2: var(--b02);
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--bg2: var(--b02);
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--fg2: var(--b1);
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--fg2: var(--b1);
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--rfg: var(--b2);
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--rfg: var(--b1);
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--rbg: var(--b02);
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--rbg: var(--b02);
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--bdr: var(--b02);
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--bdr: var(--b02);
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--l-fg: var(--bg);
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--l-fg: var(--bg);
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@ -302,11 +302,11 @@ img {
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#d:checked ~ .main, #d:checked ~ #labels {
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#d:checked ~ .main, #d:checked ~ #labels {
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--bg: var(--b03);
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--bg: var(--b03);
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--fg: var(--b1);
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--fg: var(--b0);
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--fg0: var(--b00);
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--fg0: var(--b00);
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--bg2: var(--b02);
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--bg2: var(--b02);
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--fg2: var(--b1);
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--fg2: var(--b1);
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--rfg: var(--b2);
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--rfg: var(--b1);
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--rbg: var(--b02);
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--rbg: var(--b02);
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--bdr: var(--b02);
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--bdr: var(--b02);
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--l-fg: var(--bg);
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--l-fg: var(--bg);
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@ -4111,28 +4111,28 @@ Thank you man.
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As of today, the definition of =IO= is no more visible into =base=.
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As of today, the definition of =IO= is no more visible into =base=.
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We have the following explanation in [[http://hackage.haskell.org/package/base-4.12.0.0/docs/src/GHC.IO.html][=GHC.IO.hs=]]:
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We have the following explanation in [[http://hackage.haskell.org/package/base-4.12.0.0/docs/src/GHC.IO.html][=GHC.IO.hs=]]:
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#+begin_quote
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#+begin_quote
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#+begin_src
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#+begin_src
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The IO Monad is just an instance of the ST monad, where the state is
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The IO Monad is just an instance of the ST monad, where the state is
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the real world. We use the exception mechanism (in GHC.Exception) to
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the real world. We use the exception mechanism (in GHC.Exception) to
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implement IO exceptions.
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implement IO exceptions.
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NOTE: The IO representation is deeply wired in to various parts of the
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NOTE: The IO representation is deeply wired in to various parts of the
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system. The following list may or may not be exhaustive:
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system. The following list may or may not be exhaustive:
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Compiler - types of various primitives in PrimOp.hs
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Compiler - types of various primitives in PrimOp.hs
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RTS - forceIO (StgStartup.cmm)
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RTS - forceIO (StgStartup.cmm)
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- catchzh_fast, (un)?blockAsyncExceptionszh_fast, raisezh_fast
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- catchzh_fast, (un)?blockAsyncExceptionszh_fast, raisezh_fast
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(Exception.cmm)
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(Exception.cmm)
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- raiseAsync (RaiseAsync.c)
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- raiseAsync (RaiseAsync.c)
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Prelude - GHC.IO.hs, and several other places including
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Prelude - GHC.IO.hs, and several other places including
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GHC.Exception.hs.
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GHC.Exception.hs.
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Libraries - parts of hslibs/lang.
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Libraries - parts of hslibs/lang.
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--SDM
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--SDM
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#+end_src
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#+end_src
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#+end_quote
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#+end_quote
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[fn:7] Well, you'll certainly need to practice a bit to get used to them
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[fn:7] Well, you'll certainly need to practice a bit to get used to them
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