elm/libraries/Color.elm

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3.1 KiB
Elm

module Color where
import Native.Color
import Basics ((-))
data Color = Color Int Int Int Float
-- Create RGB colors with an alpha component for transparency.
-- The alpha component is specified with numbers between 0 and 1.
rgba : Int -> Int -> Int -> Float -> Color
rgba = Color
-- Create RGB colors from numbers between 0 and 255 inclusive.
rgb : Int -> Int -> Int -> Color
rgb r g b = Color r g b 1
lightYellow = Color 255 233 79 1
yellow = Color 237 212 0 1
darkYellow = Color 196 160 0 1
lightOrange = Color 252 175 62 1
orange = Color 245 121 0 1
darkOrange = Color 206 92 0 1
lightBrown = Color 233 185 110 1
brown = Color 193 125 17 1
darkBrown = Color 143 89 2 1
lightGreen = Color 138 226 52 1
green = Color 115 210 22 1
darkGreen = Color 78 154 6 1
lightBlue = Color 114 159 207 1
blue = Color 52 101 164 1
darkBlue = Color 32 74 135 1
lightPurple = Color 173 127 168 1
purple = Color 117 80 123 1
darkPurple = Color 92 53 102 1
lightRed = Color 239 41 41 1
red = Color 204 0 0 1
darkRed = Color 164 0 0 1
black = Color 0 0 0 1
white = Color 255 255 255 1
lightGrey = Color 238 238 236 1
grey = Color 211 215 207 1
darkGrey = Color 186 189 182 1
lightGray = Color 238 238 236 1
gray = Color 211 215 207 1
darkGray = Color 186 189 182 1
lightCharcoal = Color 136 138 133 1
charcoal = Color 85 87 83 1
darkCharcoal = Color 46 52 54 1
grayscale : Float -> Color
grayscale p = hsv 0 0 (1-p)
greyscale p = hsv 0 0 (1-p)
-- Produce a “complementary color”.
-- The two colors will accent each other.
complement : Color -> Color
complement = Native.Color.complement
-- Create [HSV colors](http://en.wikipedia.org/wiki/HSL_and_HSV)
-- with an alpha component for transparency.
hsva : Float -> Float -> Float -> Float -> Color
hsva = Native.Color.hsva
-- Create [HSV colors](http://en.wikipedia.org/wiki/HSL_and_HSV).
-- This is very convenient for creating colors that cycle and shift.
-- Hue is an angle and should be given in standard Elm angles (radians).
--
-- hsv (degrees 240) 1 1 == blue
hsv : Float -> Float -> Float -> Color
hsv = Native.Color.hsv
data Gradient
= Linear (Float,Float) (Float,Float) [(Float,Color)]
| Radial (Float,Float) Float (Float,Float) Float [(Float,Color)]
-- Create a linear gradient. Takes a start and end point and then a series
-- of “color stops” that indicate how to interpolate between
-- the start and end points. See [this example](/edit/examples/Elements/LinearGradient.elm) for
-- a more visual explanation.
linear : (number, number) -> (number, number) -> [(Float,Color)] -> Gradient
linear = Linear
-- Create a radial gradient. First takes a start point and inner radius.
-- Then takes an end point and outer radius. It then takes a series
-- of “color stops” that indicate how to interpolate between
-- the inner and outer circles. See [this example](/edit/examples/Elements/RadialGradient.elm) for
-- a more visual explanation.
radial : (number,number) -> number -> (number,number) -> number -> [(Float,Color)] -> Gradient
radial = Radial