/* import Signal */ (function() { 'use strict'; function inRange(min, max) { return Elm.Signal.constant(Math.floor(Math.random() * (max-min+1)) + min); } function randomize(min, max, signal) { function f(x) { return Math.floor(Math.random() * (max-min+1)) + min; } return Elm.Signal.lift(f)(signal); } Elm.Native.Random = { inRange:F2(inRange), randomize: F3(randomize) }; }());