-- The library for general signal manipulation. Some useful functions for -- working with time (e.g. setting FPS) and combining signals and time (e.g. -- delaying updates, getting timestamps) can be found in the -- [`Time`](/docs/Signal/Time.elm) library. -- -- Note: There are lift functions up to `lift8`. module Signal where import Native.Signal as Native import List (foldr) -- Create a constant signal that never changes. constant : a -> Signal a constant = Native.constant -- Transform a signal with a given function. lift : (a -> b) -> Signal a -> Signal b lift = Native.lift -- Combine two signals with a given function. lift2 : (a -> b -> c) -> Signal a -> Signal b -> Signal c lift2 = Native.lift2 -- Combine three signals with a given function. lift3 : (a -> b -> c -> d) -> Signal a -> Signal b -> Signal c -> Signal d lift3 = Native.lift3 lift4 : (a -> b -> c -> d -> e) -> Signal a -> Signal b -> Signal c -> Signal d -> Signal e lift4 = Native.lift4 lift5 : (a -> b -> c -> d -> e -> f) -> Signal a -> Signal b -> Signal c -> Signal d -> Signal e -> Signal f lift5 = Native.lift5 lift6 : (a -> b -> c -> d -> e -> f -> g) -> Signal a -> Signal b -> Signal c -> Signal d -> Signal e -> Signal f -> Signal g lift6 = Native.lift6 lift7 : (a -> b -> c -> d -> e -> f -> g -> h) -> Signal a -> Signal b -> Signal c -> Signal d -> Signal e -> Signal f -> Signal g -> Signal h lift7 = Native.lift7 lift8 : (a -> b -> c -> d -> e -> f -> g -> h -> i) -> Signal a -> Signal b -> Signal c -> Signal d -> Signal e -> Signal f -> Signal g -> Signal h -> Signal i lift8 = Native.lift8 -- Create a past-dependent signal. Each value given on the input signal will -- be accumulated, producing a new output value. -- -- For instance, `(foldp (\\t acc -> acc + 1) 0 (Time.every second))` increments every second. foldp : (a -> b -> b) -> b -> Signal a -> Signal b foldp = Native.foldp -- Merge two signals into one, biased towards the first signal if both signals -- update at the same time. merge : Signal a -> Signal a -> Signal a merge = Native.merge -- Merge many signals into one, biased towards the left-most signal if multiple -- signals update simultaneously. merges : [Signal a] -> Signal a merges = Native.merges -- Combine a list of signals into a signal of lists. combine : [Signal a] -> Signal [a] combine = foldr (Native.lift2 (::)) (Native.constant []) -- Merge two signals into one, but distinguishing the values by marking the first -- signal as `Left` and the second signal as `Right`. This allows you to easily -- fold over non-homogeneous inputs. -- mergeEither : Signal a -> Signal b -> Signal (Either a b) -- Count the number of events that have occured. count : Signal a -> Signal Int count = Native.count -- Count the number of events that have occured that satisfy a given predicate. countIf : (a -> Bool) -> Signal a -> Signal Int countIf = Native.countIf -- Keep only events that satisfy the given predicate. Elm does not allow -- undefined signals, so a base case must be provided in case the predicate is -- never satisfied. keepIf : (a -> Bool) -> a -> Signal a -> Signal a keepIf = Native.keepIf -- Drop events that satisfy the given predicate. Elm does not allow undefined -- signals, so a base case must be provided in case the predicate is never -- satisfied. dropIf : (a -> Bool) -> a -> Signal a -> Signal a dropIf = Native.dropIf -- Keep events only when the first signal is true. When the first signal becomes -- true, the most recent value of the second signal will be propagated. Until -- the first signal becomes false again, all events will be propagated. Elm does -- not allow undefined signals, so a base case must be provided in case the first -- signal is never true. keepWhen : Signal Bool -> a -> Signal a -> Signal a keepWhen = Native.keepWhen -- Drop events when the first signal is true. When the first signal becomes false, -- the most recent value of the second signal will be propagated. Until the first -- signal becomes true again, all events will be propagated. Elm does not allow -- undefined signals, so a base case must be provided in case the first signal is -- always true. dropWhen : Signal Bool -> a -> Signal a -> Signal a dropWhen = Native.dropWhen -- Drop sequential repeated values. For example, if a signal produces the -- sequence `[1,1,2,2,1]`, it becomes `[1,2,1]` by dropping the values that -- are the same as the previous value. dropRepeats : Signal a -> Signal a dropRepeats = Native.dropRepeats -- Sample from the second input every time an event occurs on the first input. -- For example, `(sampleOn clicks (every second))` will give the approximate -- time of the latest click. sampleOn : Signal a -> Signal b -> Signal b sampleOn = Native.sampleOn -- An alias for `lift`. A prettier way to apply a -- function to the current value of a signal. -- -- lift f signal == f <~ signal (<~) : (a -> b) -> Signal a -> Signal b (<~) = Native.lift -- Signal application. This takes two signals, holding a function and -- a value. It applies the current function to the current value. -- -- So the following expressions are equivalent: -- -- scene <~ Window.dimensions ~ Mouse.position -- lift2 scene Window.dimensions Mouse.position (~) : Signal (a -> b) -> Signal a -> Signal b (~) = Native.lift2 (\f x -> f x)