elm/libraries/Random.elm

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module Random where
import Signal (Signal)
import Native.Random
-- Given a range from low to high and a signal of values, this produces
-- a new signal that changes whenever the input signal changes. The new
-- values are random number between 'low' and 'high' inclusive.
range : Int -> Int -> Signal a -> Signal Int
range = Native.Random.range
-- Produces a new signal that changes whenever the input signal changes.
-- The new values are random numbers in [0..1).
float : Signal a -> Signal Float
float = Native.Random.float